48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								/*=============================================================================
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								    Copyright (c) 2001-2013 Joel de Guzman
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								    Distributed under the Boost Software License, Version 1.0. (See accompanying
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								    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								==============================================================================*/
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								#if !defined(FUSION_DEQUE_TIE_01272013_1401)
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								#define FUSION_DEQUE_TIE_01272013_1401
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								#include <boost/fusion/support/config.hpp>
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								#include <boost/fusion/container/deque/deque.hpp>
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								#if !defined(BOOST_FUSION_HAS_VARIADIC_DEQUE)
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								# include <boost/fusion/container/generation/detail/pp_deque_tie.hpp>
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								#else
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								///////////////////////////////////////////////////////////////////////////////
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								// C++11 variadic interface
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								///////////////////////////////////////////////////////////////////////////////
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								#include <boost/fusion/support/detail/as_fusion_element.hpp>
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								namespace boost { namespace fusion
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								{
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								    struct void_;
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								    namespace result_of
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								    {
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								        template <typename ...T>
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								        struct deque_tie
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								        {
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								            typedef deque<T&...> type;
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								        };
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								    }
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								    template <typename ...T>
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								    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								    inline deque<T&...>
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								    deque_tie(T&... arg)
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								    {
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								        return deque<T&...>(arg...);
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								    }
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								 }}
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								#endif
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								#endif
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