84 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			84 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								/* Boost interval/detail/ia64_rounding_control.hpp file
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								 *
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								 * Copyright 2006-2007 Boris Gubenko
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								 *
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								 * Distributed under the Boost Software License, Version 1.0.
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								 * (See accompanying file LICENSE_1_0.txt or
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								 * copy at http://www.boost.org/LICENSE_1_0.txt)
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								 */
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								#ifndef BOOST_NUMERIC_INTERVAL_DETAIL_IA64_ROUNDING_CONTROL_HPP
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								#define BOOST_NUMERIC_INTERVAL_DETAIL_IA64_ROUNDING_CONTROL_HPP
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								#if !defined(ia64) && !defined(__ia64) && !defined(__ia64__)
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								#error This header only works on ia64 CPUs.
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								#endif
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								#if defined(__hpux)
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								#   include <fenv.h>
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								namespace boost {
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								namespace numeric {
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								namespace interval_lib {
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								namespace detail {
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								    struct ia64_rounding_control
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								    {
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								    typedef unsigned int rounding_mode;
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								    static void set_rounding_mode(const rounding_mode& mode)  { 
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								fesetround(mode); }
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								    static void get_rounding_mode(rounding_mode& mode)  { mode = fegetround(); }
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								    static void downward()    { set_rounding_mode(FE_DOWNWARD); }
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								    static void upward()      { set_rounding_mode(FE_UPWARD); }
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								    static void to_nearest()  { set_rounding_mode(FE_TONEAREST); }
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								    static void toward_zero() { set_rounding_mode(FE_TOWARDZERO); }
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								    };
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								} // namespace detail
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								extern "C" {
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								  float rintf(float);
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								  double rint(double);
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								  long double rintl(long double);
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								}
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								template<>
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								struct rounding_control<float>:
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								  detail::ia64_rounding_control
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								{
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								  static float force_rounding(const float r)
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								  { volatile float _r = r; return _r; }
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								  static float to_int(const float& x) { return rintf(x); }
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								};
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								template<>
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								struct rounding_control<double>:
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								  detail::ia64_rounding_control
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								{
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								  static const double & force_rounding(const double& r) { return r; }
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								  static double to_int(const double& r) { return rint(r); }
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								};
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								template<>
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								struct rounding_control<long double>:
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								  detail::ia64_rounding_control
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								{
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								  static const long double & force_rounding(const long double& r) { return r; }
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								  static long double to_int(const long double& r) { return rintl(r); }
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								};
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								} // namespace interval_lib
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								} // namespace numeric
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								} // namespace boost
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								#undef BOOST_NUMERIC_INTERVAL_NO_HARDWARE
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								#endif /* __hpux */
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								#endif /* BOOST_NUMERIC_INTERVAL_DETAIL_IA64_ROUNDING_CONTROL_HPP */
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