65 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			65 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								/*=============================================================================
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								    Copyright (c) 2011 Eric Niebler
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								    Distributed under the Boost Software License, Version 1.0. (See accompanying 
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								    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								==============================================================================*/
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								#if !defined(BOOST_FUSION_FOLD_S_HPP_INCLUDED)
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								#define BOOST_FUSION_FOLD_S_HPP_INCLUDED
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								#include <boost/fusion/support/config.hpp>
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								#include <boost/fusion/algorithm/iteration/fold_fwd.hpp>
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								#include <boost/fusion/support/segmented_fold_until.hpp>
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								#include <boost/mpl/bool.hpp>
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								namespace boost { namespace fusion { namespace detail
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								{
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								    template <typename Fun>
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								    struct segmented_fold_fun
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								    {
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								        BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								        explicit segmented_fold_fun(Fun const& f)
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								          : fun(f)
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								        {}
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								        Fun const& fun;
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								        template <typename Sequence, typename State, typename Context>
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								        struct apply
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								        {
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								            typedef typename result_of::fold<Sequence, State, Fun>::type type;
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								            typedef mpl::true_ continue_type;
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								            BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								            static type call(Sequence& seq, State const& state, Context const&, segmented_fold_fun const& fun)
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								            {
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								                return fusion::fold(seq, state, fun.fun);
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								            }
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								        };
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								    };
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								    // The default implementation of this lives in detail/fold.hpp
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								    template <typename Sequence, typename State, typename Fun, bool IsSequence, bool IsSegmented>
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								    struct result_of_fold;
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								    template <typename Sequence, typename State, typename Fun>
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								    struct result_of_fold<Sequence, State, Fun, true, true>
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								    {
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								        typedef
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								            typename result_of::segmented_fold_until<
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								                Sequence,
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								                State,
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								                segmented_fold_fun<Fun>
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								            >::type
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								        type;
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								        BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								        static type call(Sequence& seq, State& state, Fun& fun)
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								        {
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								            return fusion::segmented_fold_until(seq, state, segmented_fold_fun<Fun>(fun));
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								        }
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								    };
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								}}}
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								#endif
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