81 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			81 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								/*=============================================================================
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								    Copyright (c) 2001-2011 Joel de Guzman
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								    Distributed under the Boost Software License, Version 1.0. (See accompanying
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								    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								==============================================================================*/
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								#if !defined(FUSION_VECTOR30_05052005_0206)
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								#define FUSION_VECTOR30_05052005_0206
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								#include <boost/fusion/support/config.hpp>
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								#include <boost/fusion/container/vector/detail/cpp03/vector30_fwd.hpp>
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								#include <boost/fusion/support/sequence_base.hpp>
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								#include <boost/fusion/support/is_sequence.hpp>
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								#include <boost/fusion/support/detail/access.hpp>
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								#include <boost/fusion/iterator/next.hpp>
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								#include <boost/fusion/iterator/deref.hpp>
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								#include <boost/fusion/sequence/intrinsic/begin.hpp>
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								#include <boost/fusion/container/vector/detail/at_impl.hpp>
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								#include <boost/fusion/container/vector/detail/value_at_impl.hpp>
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								#include <boost/fusion/container/vector/detail/begin_impl.hpp>
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								#include <boost/fusion/container/vector/detail/end_impl.hpp>
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								#include <boost/mpl/void.hpp>
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								#include <boost/mpl/int.hpp>
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								#include <boost/mpl/at.hpp>
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								#include <boost/mpl/bool.hpp>
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								#include <boost/mpl/vector/vector30.hpp>
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								#include <boost/type_traits/is_convertible.hpp>
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								#include <boost/utility/enable_if.hpp>
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								#include <boost/preprocessor/dec.hpp>
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								#include <boost/preprocessor/iteration/iterate.hpp>
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								#include <boost/preprocessor/repetition/enum.hpp>
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								#include <boost/preprocessor/repetition/enum_shifted.hpp>
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								#include <boost/preprocessor/repetition/enum_params.hpp>
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								#include <boost/preprocessor/repetition/enum_binary_params.hpp>
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								#include <boost/preprocessor/repetition/repeat_from_to.hpp>
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								#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
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								#include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector30.hpp>
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								#else
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								#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
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								#pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector30.hpp")
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								#endif
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								/*=============================================================================
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								    Copyright (c) 2001-2011 Joel de Guzman
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								    Distributed under the Boost Software License, Version 1.0. (See accompanying
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								    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								    This is an auto-generated file. Do not edit!
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								==============================================================================*/
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								#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
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								#pragma wave option(preserve: 1)
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								#endif
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								namespace boost { namespace fusion
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								{
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								    struct vector_tag;
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								    struct fusion_sequence_tag;
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								    struct random_access_traversal_tag;
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								#define FUSION_HASH #
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								// expand vector21 to vector30
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								#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
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								#define BOOST_PP_ITERATION_LIMITS (21, 30)
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								#include BOOST_PP_ITERATE()
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								#undef FUSION_HASH
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								}}
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								#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
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								#pragma wave option(output: null)
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								#endif
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								#endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
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								#endif
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