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			532 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|   | //  Copyright John Maddock 2006, 2007. | ||
|  | //  Copyright Paul A. Bristow 2006, 2007. | ||
|  | //  Use, modification and distribution are subject to the | ||
|  | //  Boost Software License, Version 1.0. (See accompanying file | ||
|  | //  LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | ||
|  | 
 | ||
|  | #ifndef BOOST_STATS_TRIANGULAR_HPP | ||
|  | #define BOOST_STATS_TRIANGULAR_HPP | ||
|  | 
 | ||
|  | // http://mathworld.wolfram.com/TriangularDistribution.html | ||
|  | // Note that the 'constructors' defined by Wolfram are difference from those here, | ||
|  | // for example | ||
|  | // N[variance[triangulardistribution{1, +2}, 1.5], 50] computes  | ||
|  | // 0.041666666666666666666666666666666666666666666666667 | ||
|  | // TriangularDistribution{1, +2}, 1.5 is the analog of triangular_distribution(1, 1.5, 2) | ||
|  | 
 | ||
|  | // http://en.wikipedia.org/wiki/Triangular_distribution | ||
|  | 
 | ||
|  | #include <boost/math/distributions/fwd.hpp> | ||
|  | #include <boost/math/special_functions/expm1.hpp> | ||
|  | #include <boost/math/distributions/detail/common_error_handling.hpp> | ||
|  | #include <boost/math/distributions/complement.hpp> | ||
|  | #include <boost/math/constants/constants.hpp> | ||
|  | 
 | ||
|  | #include <utility> | ||
|  | 
 | ||
|  | namespace boost{ namespace math | ||
|  | { | ||
|  |   namespace detail | ||
|  |   { | ||
|  |     template <class RealType, class Policy> | ||
|  |     inline bool check_triangular_lower( | ||
|  |       const char* function, | ||
|  |       RealType lower, | ||
|  |       RealType* result, const Policy& pol) | ||
|  |     { | ||
|  |       if((boost::math::isfinite)(lower)) | ||
|  |       { // Any finite value is OK. | ||
|  |         return true; | ||
|  |       } | ||
|  |       else | ||
|  |       { // Not finite: infinity or NaN. | ||
|  |         *result = policies::raise_domain_error<RealType>( | ||
|  |           function, | ||
|  |           "Lower parameter is %1%, but must be finite!", lower, pol); | ||
|  |         return false; | ||
|  |       } | ||
|  |     } // bool check_triangular_lower( | ||
|  | 
 | ||
|  |     template <class RealType, class Policy> | ||
|  |     inline bool check_triangular_mode( | ||
|  |       const char* function, | ||
|  |       RealType mode, | ||
|  |       RealType* result, const Policy& pol) | ||
|  |     { | ||
|  |       if((boost::math::isfinite)(mode)) | ||
|  |       { // any finite value is OK. | ||
|  |         return true; | ||
|  |       } | ||
|  |       else | ||
|  |       { // Not finite: infinity or NaN. | ||
|  |         *result = policies::raise_domain_error<RealType>( | ||
|  |           function, | ||
|  |           "Mode parameter is %1%, but must be finite!", mode, pol); | ||
|  |         return false; | ||
|  |       } | ||
|  |     } // bool check_triangular_mode( | ||
|  | 
 | ||
|  |     template <class RealType, class Policy> | ||
|  |     inline bool check_triangular_upper( | ||
|  |       const char* function, | ||
|  |       RealType upper, | ||
|  |       RealType* result, const Policy& pol) | ||
|  |     { | ||
|  |       if((boost::math::isfinite)(upper)) | ||
|  |       { // any finite value is OK. | ||
|  |         return true; | ||
|  |       } | ||
|  |       else | ||
|  |       { // Not finite: infinity or NaN. | ||
|  |         *result = policies::raise_domain_error<RealType>( | ||
|  |           function, | ||
|  |           "Upper parameter is %1%, but must be finite!", upper, pol); | ||
|  |         return false; | ||
|  |       } | ||
|  |     } // bool check_triangular_upper( | ||
|  | 
 | ||
|  |     template <class RealType, class Policy> | ||
|  |     inline bool check_triangular_x( | ||
|  |       const char* function, | ||
|  |       RealType const& x, | ||
|  |       RealType* result, const Policy& pol) | ||
|  |     { | ||
|  |       if((boost::math::isfinite)(x)) | ||
|  |       { // Any finite value is OK | ||
|  |         return true; | ||
|  |       } | ||
|  |       else | ||
|  |       { // Not finite: infinity or NaN. | ||
|  |         *result = policies::raise_domain_error<RealType>( | ||
|  |           function, | ||
|  |           "x parameter is %1%, but must be finite!", x, pol); | ||
|  |         return false; | ||
|  |       } | ||
|  |     } // bool check_triangular_x | ||
|  | 
 | ||
|  |     template <class RealType, class Policy> | ||
|  |     inline bool check_triangular( | ||
|  |       const char* function, | ||
|  |       RealType lower, | ||
|  |       RealType mode, | ||
|  |       RealType upper, | ||
|  |       RealType* result, const Policy& pol) | ||
|  |     { | ||
|  |       if ((check_triangular_lower(function, lower, result, pol) == false) | ||
|  |         || (check_triangular_mode(function, mode, result, pol) == false) | ||
|  |         || (check_triangular_upper(function, upper, result, pol) == false)) | ||
|  |       { // Some parameter not finite. | ||
|  |         return false; | ||
|  |       } | ||
|  |       else if (lower >= upper) // lower == upper NOT useful. | ||
|  |       { // lower >= upper. | ||
|  |         *result = policies::raise_domain_error<RealType>( | ||
|  |           function, | ||
|  |           "lower parameter is %1%, but must be less than upper!", lower, pol); | ||
|  |         return false; | ||
|  |       } | ||
|  |       else | ||
|  |       { // Check lower <= mode <= upper. | ||
|  |         if (mode < lower) | ||
|  |         { | ||
|  |           *result = policies::raise_domain_error<RealType>( | ||
|  |             function, | ||
|  |             "mode parameter is %1%, but must be >= than lower!", lower, pol); | ||
|  |           return false; | ||
|  |         } | ||
|  |         if (mode > upper) | ||
|  |         { | ||
|  |           *result = policies::raise_domain_error<RealType>( | ||
|  |             function, | ||
|  |             "mode parameter is %1%, but must be <= than upper!", upper, pol); | ||
|  |           return false; | ||
|  |         } | ||
|  |         return true; // All OK. | ||
|  |       } | ||
|  |     } // bool check_triangular | ||
|  |   } // namespace detail | ||
|  | 
 | ||
|  |   template <class RealType = double, class Policy = policies::policy<> > | ||
|  |   class triangular_distribution | ||
|  |   { | ||
|  |   public: | ||
|  |     typedef RealType value_type; | ||
|  |     typedef Policy policy_type; | ||
|  | 
 | ||
|  |     triangular_distribution(RealType l_lower = -1, RealType l_mode = 0, RealType l_upper = 1) | ||
|  |       : m_lower(l_lower), m_mode(l_mode), m_upper(l_upper) // Constructor. | ||
|  |     { // Evans says 'standard triangular' is lower 0, mode 1/2, upper 1, | ||
|  |       // has median sqrt(c/2) for c <=1/2 and 1 - sqrt(1-c)/2 for c >= 1/2 | ||
|  |       // But this -1, 0, 1 is more useful in most applications to approximate normal distribution, | ||
|  |       // where the central value is the most likely and deviations either side equally likely. | ||
|  |       RealType result; | ||
|  |       detail::check_triangular("boost::math::triangular_distribution<%1%>::triangular_distribution",l_lower, l_mode, l_upper, &result, Policy()); | ||
|  |     } | ||
|  |     // Accessor functions. | ||
|  |     RealType lower()const | ||
|  |     { | ||
|  |       return m_lower; | ||
|  |     } | ||
|  |     RealType mode()const | ||
|  |     { | ||
|  |       return m_mode; | ||
|  |     } | ||
|  |     RealType upper()const | ||
|  |     { | ||
|  |       return m_upper; | ||
|  |     } | ||
|  |   private: | ||
|  |     // Data members: | ||
|  |     RealType m_lower;  // distribution lower aka a | ||
|  |     RealType m_mode;  // distribution mode aka c | ||
|  |     RealType m_upper;  // distribution upper aka b | ||
|  |   }; // class triangular_distribution | ||
|  | 
 | ||
|  |   typedef triangular_distribution<double> triangular; | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline const std::pair<RealType, RealType> range(const triangular_distribution<RealType, Policy>& /* dist */) | ||
|  |   { // Range of permissible values for random variable x. | ||
|  |     using boost::math::tools::max_value; | ||
|  |     return std::pair<RealType, RealType>(-max_value<RealType>(), max_value<RealType>()); | ||
|  |   } | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline const std::pair<RealType, RealType> support(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { // Range of supported values for random variable x. | ||
|  |     // This is range where cdf rises from 0 to 1, and outside it, the pdf is zero. | ||
|  |     return std::pair<RealType, RealType>(dist.lower(), dist.upper()); | ||
|  |   } | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   RealType pdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) | ||
|  |   { | ||
|  |     static const char* function = "boost::math::pdf(const triangular_distribution<%1%>&, %1%)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(false == detail::check_triangular_x(function, x, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if((x < lower) || (x > upper)) | ||
|  |     { | ||
|  |       return 0; | ||
|  |     } | ||
|  |     if (x == lower) | ||
|  |     { // (mode - lower) == 0 which would lead to divide by zero! | ||
|  |       return (mode == lower) ? 2 / (upper - lower) : RealType(0); | ||
|  |     } | ||
|  |     else if (x == upper) | ||
|  |     { | ||
|  |       return (mode == upper) ? 2 / (upper - lower) : RealType(0); | ||
|  |     } | ||
|  |     else if (x <= mode) | ||
|  |     { | ||
|  |       return 2 * (x - lower) / ((upper - lower) * (mode - lower)); | ||
|  |     } | ||
|  |     else | ||
|  |     {  // (x > mode) | ||
|  |       return 2 * (upper - x) / ((upper - lower) * (upper - mode)); | ||
|  |     } | ||
|  |   } // RealType pdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType cdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) | ||
|  |   { | ||
|  |     static const char* function = "boost::math::cdf(const triangular_distribution<%1%>&, %1%)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(false == detail::check_triangular_x(function, x, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if((x <= lower)) | ||
|  |     { | ||
|  |       return 0; | ||
|  |     } | ||
|  |     if (x >= upper) | ||
|  |     { | ||
|  |       return 1; | ||
|  |     } | ||
|  |     // else lower < x < upper | ||
|  |     if (x <= mode) | ||
|  |     { | ||
|  |       return ((x - lower) * (x - lower)) / ((upper - lower) * (mode - lower)); | ||
|  |     } | ||
|  |     else | ||
|  |     { | ||
|  |       return 1 - (upper - x) *  (upper - x) / ((upper - lower) * (upper - mode)); | ||
|  |     } | ||
|  |   } // RealType cdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   RealType quantile(const triangular_distribution<RealType, Policy>& dist, const RealType& p) | ||
|  |   { | ||
|  |     BOOST_MATH_STD_USING  // for ADL of std functions (sqrt). | ||
|  |     static const char* function = "boost::math::quantile(const triangular_distribution<%1%>&, %1%)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType result = 0; // of checks | ||
|  |     if(false == detail::check_triangular(function,lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(false == detail::check_probability(function, p, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(p == 0) | ||
|  |     { | ||
|  |       return lower; | ||
|  |     } | ||
|  |     if(p == 1) | ||
|  |     { | ||
|  |       return upper; | ||
|  |     } | ||
|  |     RealType p0 = (mode - lower) / (upper - lower); | ||
|  |     RealType q = 1 - p; | ||
|  |     if (p < p0) | ||
|  |     { | ||
|  |       result = sqrt((upper - lower) * (mode - lower) * p) + lower; | ||
|  |     } | ||
|  |     else if (p == p0) | ||
|  |     { | ||
|  |       result = mode; | ||
|  |     } | ||
|  |     else // p > p0 | ||
|  |     { | ||
|  |       result = upper - sqrt((upper - lower) * (upper - mode) * q); | ||
|  |     } | ||
|  |     return result; | ||
|  | 
 | ||
|  |   } // RealType quantile(const triangular_distribution<RealType, Policy>& dist, const RealType& q) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   RealType cdf(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) | ||
|  |   { | ||
|  |     static const char* function = "boost::math::cdf(const triangular_distribution<%1%>&, %1%)"; | ||
|  |     RealType lower = c.dist.lower(); | ||
|  |     RealType mode = c.dist.mode(); | ||
|  |     RealType upper = c.dist.upper(); | ||
|  |     RealType x = c.param; | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(false == detail::check_triangular_x(function, x, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if (x <= lower) | ||
|  |     { | ||
|  |       return 1; | ||
|  |     } | ||
|  |     if (x >= upper) | ||
|  |     { | ||
|  |       return 0; | ||
|  |     } | ||
|  |     if (x <= mode) | ||
|  |     { | ||
|  |       return 1 - ((x - lower) * (x - lower)) / ((upper - lower) * (mode - lower)); | ||
|  |     } | ||
|  |     else | ||
|  |     { | ||
|  |       return (upper - x) *  (upper - x) / ((upper - lower) * (upper - mode)); | ||
|  |     } | ||
|  |   } // RealType cdf(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   RealType quantile(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) | ||
|  |   { | ||
|  |     BOOST_MATH_STD_USING  // Aid ADL for sqrt. | ||
|  |     static const char* function = "boost::math::quantile(const triangular_distribution<%1%>&, %1%)"; | ||
|  |     RealType l = c.dist.lower(); | ||
|  |     RealType m = c.dist.mode(); | ||
|  |     RealType u = c.dist.upper(); | ||
|  |     RealType q = c.param; // probability 0 to 1. | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular(function, l, m, u, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(false == detail::check_probability(function, q, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     if(q == 0) | ||
|  |     { | ||
|  |       return u; | ||
|  |     } | ||
|  |     if(q == 1) | ||
|  |     { | ||
|  |       return l; | ||
|  |     } | ||
|  |     RealType lower = c.dist.lower(); | ||
|  |     RealType mode = c.dist.mode(); | ||
|  |     RealType upper = c.dist.upper(); | ||
|  | 
 | ||
|  |     RealType p = 1 - q; | ||
|  |     RealType p0 = (mode - lower) / (upper - lower); | ||
|  |     if(p < p0) | ||
|  |     { | ||
|  |       RealType s = (upper - lower) * (mode - lower); | ||
|  |       s *= p; | ||
|  |       result = sqrt((upper - lower) * (mode - lower) * p) + lower; | ||
|  |     } | ||
|  |     else if (p == p0) | ||
|  |     { | ||
|  |       result = mode; | ||
|  |     } | ||
|  |     else // p > p0 | ||
|  |     { | ||
|  |       result = upper - sqrt((upper - lower) * (upper - mode) * q); | ||
|  |     } | ||
|  |     return result; | ||
|  |   } // RealType quantile(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType mean(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { | ||
|  |     static const char* function = "boost::math::mean(const triangular_distribution<%1%>&)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType result = 0;  // of checks. | ||
|  |     if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     return (lower + upper + mode) / 3; | ||
|  |   } // RealType mean(const triangular_distribution<RealType, Policy>& dist) | ||
|  | 
 | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType variance(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { | ||
|  |     static const char* function = "boost::math::mean(const triangular_distribution<%1%>&)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     return (lower * lower + upper * upper + mode * mode - lower * upper - lower * mode - upper * mode) / 18; | ||
|  |   } // RealType variance(const triangular_distribution<RealType, Policy>& dist) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType mode(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { | ||
|  |     static const char* function = "boost::math::mode(const triangular_distribution<%1%>&)"; | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular_mode(function, mode, &result, Policy())) | ||
|  |     { // This should never happen! | ||
|  |       return result; | ||
|  |     } | ||
|  |     return mode; | ||
|  |   } // RealType mode | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType median(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { | ||
|  |     BOOST_MATH_STD_USING // ADL of std functions. | ||
|  |     static const char* function = "boost::math::median(const triangular_distribution<%1%>&)"; | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == detail::check_triangular_mode(function, mode, &result, Policy())) | ||
|  |     { // This should never happen! | ||
|  |       return result; | ||
|  |     } | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     if (mode >= (upper + lower) / 2) | ||
|  |     { | ||
|  |       return lower + sqrt((upper - lower) * (mode - lower)) / constants::root_two<RealType>(); | ||
|  |     } | ||
|  |     else | ||
|  |     { | ||
|  |       return upper - sqrt((upper - lower) * (upper - mode)) / constants::root_two<RealType>(); | ||
|  |     } | ||
|  |   } // RealType mode | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType skewness(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { | ||
|  |     BOOST_MATH_STD_USING  // for ADL of std functions | ||
|  |     using namespace boost::math::constants; // for root_two | ||
|  |     static const char* function = "boost::math::skewness(const triangular_distribution<%1%>&)"; | ||
|  | 
 | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType result = 0; // of checks. | ||
|  |     if(false == boost::math::detail::check_triangular(function,lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     return root_two<RealType>() * (lower + upper - 2 * mode) * (2 * lower - upper - mode) * (lower - 2 * upper + mode) / | ||
|  |       (5 * pow((lower * lower + upper * upper + mode * mode  | ||
|  |         - lower * upper - lower * mode - upper * mode), RealType(3)/RealType(2))); | ||
|  |     // #11768: Skewness formula for triangular distribution is incorrect -  corrected 29 Oct 2015 for release 1.61. | ||
|  |   } // RealType skewness(const triangular_distribution<RealType, Policy>& dist) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType kurtosis(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { // These checks may be belt and braces as should have been checked on construction? | ||
|  |     static const char* function = "boost::math::kurtosis(const triangular_distribution<%1%>&)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType result = 0;  // of checks. | ||
|  |     if(false == detail::check_triangular(function,lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     return static_cast<RealType>(12)/5; //  12/5 = 2.4; | ||
|  |   } // RealType kurtosis_excess(const triangular_distribution<RealType, Policy>& dist) | ||
|  | 
 | ||
|  |   template <class RealType, class Policy> | ||
|  |   inline RealType kurtosis_excess(const triangular_distribution<RealType, Policy>& dist) | ||
|  |   { // These checks may be belt and braces as should have been checked on construction? | ||
|  |     static const char* function = "boost::math::kurtosis_excess(const triangular_distribution<%1%>&)"; | ||
|  |     RealType lower = dist.lower(); | ||
|  |     RealType upper = dist.upper(); | ||
|  |     RealType mode = dist.mode(); | ||
|  |     RealType result = 0;  // of checks. | ||
|  |     if(false == detail::check_triangular(function,lower, mode, upper, &result, Policy())) | ||
|  |     { | ||
|  |       return result; | ||
|  |     } | ||
|  |     return static_cast<RealType>(-3)/5; // - 3/5 = -0.6 | ||
|  |     // Assuming mathworld really means kurtosis excess?  Wikipedia now corrected to match this. | ||
|  |   } | ||
|  | 
 | ||
|  | } // namespace math | ||
|  | } // namespace boost | ||
|  | 
 | ||
|  | // This include must be at the end, *after* the accessors | ||
|  | // for this distribution have been defined, in order to | ||
|  | // keep compilers that support two-phase lookup happy. | ||
|  | #include <boost/math/distributions/detail/derived_accessors.hpp> | ||
|  | 
 | ||
|  | #endif // BOOST_STATS_TRIANGULAR_HPP | ||
|  | 
 | ||
|  | 
 | ||
|  | 
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