71 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			71 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								/* Boost interval/detail/x86gcc_rounding_control.hpp file
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								 *
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								 * This header provides a rounding control policy
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								 * that avoids flushing results to memory. In
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								 * order for this optimization to be reliable, it
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								 * should be used only when no underflow or
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								 * overflow would happen without it. Indeed, only
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								 * values in range are correctly rounded.
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								 *
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								 * Copyright 2002 Herv<72> Br<42>nnimann, Guillaume Melquiond, Sylvain Pion
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								 *
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								 * Distributed under the Boost Software License, Version 1.0.
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								 * (See accompanying file LICENSE_1_0.txt or
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								 * copy at http://www.boost.org/LICENSE_1_0.txt)
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								 */
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								#ifndef BOOST_NUMERIC_INTERVAL_EXT_X86_FAST_ROUNDING_CONTROL_HPP
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								#define BOOST_NUMERIC_INTERVAL_EXT_X86_FAST_ROUNDING_CONTROL_HPP
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								namespace boost {
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								namespace numeric {
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								namespace interval_lib {
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								namespace detail {
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								// exceptions masked, expected precision (the mask is 0x0300)
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								static const fpu_rounding_modes rnd_mode_f = { 0x107f, 0x147f, 0x187f, 0x1c7f };
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								static const fpu_rounding_modes rnd_mode_d = { 0x127f, 0x167f, 0x1a7f, 0x1e7f };
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								static const fpu_rounding_modes rnd_mode_l = { 0x137f, 0x177f, 0x1b7f, 0x1f7f };
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								} // namespace detail
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								template<class T>
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								struct x86_fast_rounding_control;
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								template<>
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								struct x86_fast_rounding_control<float>: detail::x86_rounding
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								{
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								  static void to_nearest()  { set_rounding_mode(detail::rnd_mode_f.to_nearest);  }
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								  static void downward()    { set_rounding_mode(detail::rnd_mode_f.downward);    }
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								  static void upward()      { set_rounding_mode(detail::rnd_mode_f.upward);      }
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								  static void toward_zero() { set_rounding_mode(detail::rnd_mode_f.toward_zero); }
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								  static const float& force_rounding(const float& r) { return r; }
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								};
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								template<>
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								struct x86_fast_rounding_control<double>: detail::x86_rounding
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								{
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								  static void to_nearest()  { set_rounding_mode(detail::rnd_mode_d.to_nearest);  }
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								  static void downward()    { set_rounding_mode(detail::rnd_mode_d.downward);    }
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								  static void upward()      { set_rounding_mode(detail::rnd_mode_d.upward);      }
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								  static void toward_zero() { set_rounding_mode(detail::rnd_mode_d.toward_zero); }
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								  static const double& force_rounding(const double& r) { return r; }
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								};
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								template<>
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								struct x86_fast_rounding_control<long double>: detail::x86_rounding
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								{
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								  static void to_nearest()  { set_rounding_mode(detail::rnd_mode_l.to_nearest);  }
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								  static void downward()    { set_rounding_mode(detail::rnd_mode_l.downward);    }
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								  static void upward()      { set_rounding_mode(detail::rnd_mode_l.upward);      }
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								  static void toward_zero() { set_rounding_mode(detail::rnd_mode_l.toward_zero); }
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								  static const long double& force_rounding(const long double& r) { return r; }
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								};
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								} // namespace interval_lib
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								} // namespace numeric
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								} // namespace boost
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								#endif // BOOST_NUMERIC_INTERVAL_EXT_X86_FAST_ROUNDING_CONTROL_HPP
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