Initial Commit
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/*
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Copyright (c) Microsoft Corporation 2014
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Copyright Rene Rivera 2015
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Distributed under the Boost Software License, Version 1.0.
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(See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt)
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*/
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#ifndef BOOST_PREDEF_PLAT_WINDOWS_RUNTIME_H
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#define BOOST_PREDEF_PLAT_WINDOWS_RUNTIME_H
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#include <boost/predef/version_number.h>
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#include <boost/predef/make.h>
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#include <boost/predef/os/windows.h>
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/*`
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[heading `BOOST_PLAT_WINDOWS_RUNTIME`]
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[table
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[[__predef_symbol__] [__predef_version__]]
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[[`WINAPI_FAMILY == WINAPI_FAMILY_APP`] [__predef_detection__]]
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[[`WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP`] [__predef_detection__]]
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]
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*/
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#define BOOST_PLAT_WINDOWS_RUNTIME BOOST_VERSION_NUMBER_NOT_AVAILABLE
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#if BOOST_OS_WINDOWS && defined(WINAPI_FAMILY) && \
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( WINAPI_FAMILY == WINAPI_FAMILY_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP )
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# undef BOOST_PLAT_WINDOWS_RUNTIME
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# define BOOST_PLAT_WINDOWS_RUNTIME BOOST_VERSION_NUMBER_AVAILABLE
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#endif
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#if BOOST_PLAT_WINDOWS_RUNTIME
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# define BOOST_PLAT_WINDOWS_RUNTIME_AVAILABLE
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# include <boost/predef/detail/platform_detected.h>
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#endif
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#define BOOST_PLAT_WINDOWS_RUNTIME_NAME "Windows Runtime"
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#endif
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#include <boost/predef/detail/test.h>
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BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_RUNTIME,BOOST_PLAT_WINDOWS_RUNTIME_NAME)
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