Fixed notification audio to not produce static by buffering the entire file ahead of time before playing
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35b478f791
commit
c1fd31dc24
@ -5,38 +5,54 @@
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NotificationAudio::NotificationAudio(QObject *parent):
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QObject(parent)
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{
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m_file = new BWFFile(QAudioFormat{}, this);
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m_stream = new SoundOutput();
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//m_decoder = new AudioDecoder(this);
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m_file = new WaveFile(this);
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connect(m_stream, &SoundOutput::status, this, &NotificationAudio::status);
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connect(m_stream, &SoundOutput::error, this, &NotificationAudio::error);
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}
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NotificationAudio::~NotificationAudio(){
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stop();
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}
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void NotificationAudio::status(QString message){
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if(message == "Idle"){
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stop();
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}
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}
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void NotificationAudio::error(QString message){
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qDebug() << "notification error:" << message;
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stop();
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}
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void NotificationAudio::setDevice(const QAudioDeviceInfo &device, unsigned channels, unsigned msBuffer){
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m_device = device;
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m_channels = channels;
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m_msBuffer = msBuffer;
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m_stream->setFormat(device, channels, msBuffer);
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//m_decoder->init(m_stream->format());
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}
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void NotificationAudio::play(const QString &filePath){
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//m_decoder->start(filePath);
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//m_stream->restart(m_decoder);
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if(m_file->isOpen()){
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m_file->close();
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}
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if(m_file->open(filePath)){
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m_file->seek(0);
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m_stream->setDeviceFormat(m_device, m_file->fileFormat(), m_channels, m_msBuffer);
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m_stream->restart(m_file);
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m_file->setFileName(filePath);
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if(m_file->open(BWFFile::ReadOnly)){
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auto format = m_file->format();
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auto channels = format.channelCount();
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auto bytes = m_file->readAll();
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auto buffer = new QBuffer(new QByteArray(bytes));
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if(buffer->open(QIODevice::ReadOnly)){
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m_stream->setDeviceFormat(m_device, format, channels, m_msBuffer);
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m_stream->restart(buffer);
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}
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}
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}
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void NotificationAudio::stop(){
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//m_decoder->stop();
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m_stream->stop();
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if(m_file->isOpen()){
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@ -11,7 +11,7 @@
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#include "AudioDevice.hpp"
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#include "AudioDecoder.h"
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#include "WaveFile.h"
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#include "Audio/BWFFile.hpp"
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#include "soundout.h"
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@ -25,6 +25,8 @@ public:
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~NotificationAudio();
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public slots:
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void status(QString message);
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void error(QString message);
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void setDevice(const QAudioDeviceInfo &device, unsigned channels, unsigned msBuffer=0);
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void play(const QString &filePath);
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void stop();
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@ -32,7 +34,7 @@ public slots:
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private:
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QPointer<SoundOutput> m_stream;
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QPointer<AudioDecoder> m_decoder;
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QPointer<WaveFile> m_file;
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QPointer<BWFFile> m_file;
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QAudioDeviceInfo m_device;
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unsigned m_channels;
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unsigned m_msBuffer;
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