Added decoder threshold extension for slow mode to prevent decode thrashing after tx
This commit is contained in:
		
							parent
							
								
									ef8c2a5725
								
							
						
					
					
						commit
						da1e684eda
					
				| @ -4089,13 +4089,13 @@ bool MainWindow::decode(qint32 k){ | ||||
|     // TODO: what follows can likely be pulled out to an async process
 | ||||
|     //
 | ||||
| 
 | ||||
|     if(m_transmitting || !m_txFrameQueue.isEmpty()){ | ||||
|     if(m_transmitting || !m_txFrameQueue.isEmpty() || m_txFrameCount > 0){ | ||||
|         // we used to use isMessageQueuedForTransmit, but it checks total frames, not queued frames
 | ||||
|         if(JS8_DEBUG_DECODE) qDebug() << "--> decoder paused during transmit"; | ||||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     int threshold = 2000; // two seconds
 | ||||
|     int threshold = m_nSubMode == Varicode::JS8CallSlow ? 4000 : 2000; // two seconds
 | ||||
|     if(isInDecodeDelayThreshold(threshold)){ | ||||
|         if(JS8_DEBUG_DECODE) qDebug() << "--> decoder paused for" << threshold << "ms after transmit stop"; | ||||
|         return false; | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 Jordan Sherer
						Jordan Sherer