Fixed lag in notifications by added a byte stream cache
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parent
08d1f007fa
commit
f332177034
@ -14,7 +14,13 @@ NotificationAudio::NotificationAudio(QObject *parent):
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}
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NotificationAudio::~NotificationAudio(){
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// stop the audio
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stop();
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// clean cache
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foreach(auto pair, m_cache){
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delete pair.second;
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}
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}
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void NotificationAudio::status(QString message){
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@ -36,20 +42,49 @@ void NotificationAudio::setDevice(const QAudioDeviceInfo &device, unsigned chann
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}
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void NotificationAudio::play(const QString &filePath){
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if(m_cache.contains(filePath)){
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auto pair = m_cache.value(filePath);
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auto format = pair.first;
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auto bytes = pair.second;
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qDebug() << "notification: playing" << filePath << "with format" << format << "from cache";
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playBytes(format, bytes);
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return;
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}
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if(m_file->isOpen()){
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m_file->close();
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}
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m_file->setFileName(filePath);
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if(m_file->open(BWFFile::ReadOnly)){
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auto format = m_file->format();
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auto channels = format.channelCount();
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auto bytes = m_file->readAll();
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auto buffer = new QBuffer(new QByteArray(bytes));
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if(buffer->open(QIODevice::ReadOnly)){
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m_stream->setDeviceFormat(m_device, format, channels, m_msBuffer);
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m_stream->restart(buffer);
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QAudioFormat format = m_file->format();
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QByteArray *bytes = new QByteArray(m_file->readAll());
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qDebug() << "notification: playing" << filePath << "with format" << format << "from disk";
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playBytes(format, bytes);
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// cache the buffer
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m_cache.insert(filePath, {format, bytes});
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}
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}
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void NotificationAudio::playBytes(const QAudioFormat &format, QByteArray *bytes){
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if(bytes == nullptr){
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return;
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}
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if(m_buffer.isOpen()){
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m_buffer.close();
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}
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m_buffer.setBuffer(bytes);
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if(!m_buffer.open(QIODevice::ReadOnly)){
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return;
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}
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m_stream->setDeviceFormat(m_device, format, format.channelCount(), m_msBuffer);
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m_stream->restart(&m_buffer);
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}
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void NotificationAudio::stop(){
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@ -7,7 +7,11 @@
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#include <QAudioFormat>
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#include <QAudioOutput>
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#include <QFile>
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#include <QPair>
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#include <QPointer>
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#include <QByteArray>
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#include <QCache>
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#include <QScopedPointer>
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#include "AudioDevice.hpp"
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#include "AudioDecoder.h"
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@ -32,10 +36,15 @@ public slots:
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void stop();
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private:
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void playBytes(const QAudioFormat &format, QByteArray *bytes);
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private:
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QMap<QString, QPair<QAudioFormat, QByteArray*>> m_cache;
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QPointer<SoundOutput> m_stream;
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QPointer<AudioDecoder> m_decoder;
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QPointer<BWFFile> m_file;
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QAudioDeviceInfo m_device;
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QBuffer m_buffer;
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unsigned m_channels;
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unsigned m_msBuffer;
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};
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