97 lines
2.4 KiB
Plaintext
97 lines
2.4 KiB
Plaintext
/*=============================================================================
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Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
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http://spirit.sourceforge.net/
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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=============================================================================*/
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#ifndef BOOST_SPIRIT_ACTOR_ASSIGN_KEY_ACTOR_HPP
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#define BOOST_SPIRIT_ACTOR_ASSIGN_KEY_ACTOR_HPP
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#include <boost/spirit/home/classic/namespace.hpp>
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#include <boost/spirit/home/classic/actor/ref_const_ref_value_actor.hpp>
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#include <boost/spirit/home/classic/actor/ref_const_ref_const_ref_a.hpp>
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namespace boost { namespace spirit {
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BOOST_SPIRIT_CLASSIC_NAMESPACE_BEGIN
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struct assign_key_action
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{
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template<
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typename T,
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typename ValueT,
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typename KeyT
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>
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void act(T& ref_, ValueT const& value_, KeyT const& key_) const
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{
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ref_[ key_ ] = value_;
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}
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template<
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typename T,
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typename ValueT,
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typename IteratorT
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>
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void act(
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T& ref_,
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ValueT const& value_,
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IteratorT const& first_,
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IteratorT const& last_
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) const
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{
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typedef typename T::key_type key_type;
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key_type key(first_,last_);
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ref_[key] = value_;
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}
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};
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template<
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typename T,
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typename ValueT
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>
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inline ref_const_ref_value_actor<T,ValueT,assign_key_action>
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assign_key_a(T& ref_, ValueT const& value_)
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{
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return ref_const_ref_value_actor<T,ValueT,assign_key_action>(
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ref_,
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value_
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);
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}
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template<
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typename T,
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typename ValueT,
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typename KeyT
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>
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inline ref_const_ref_const_ref_actor<
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T,
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ValueT,
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KeyT,
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assign_key_action
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>
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assign_key_a(
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T& ref_,
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ValueT const& value_,
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KeyT const& key_
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)
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{
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return ref_const_ref_const_ref_actor<
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T,
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ValueT,
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KeyT,
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assign_key_action
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>(
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ref_,
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value_,
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key_
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);
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}
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BOOST_SPIRIT_CLASSIC_NAMESPACE_END
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}}
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#endif
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