50 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*==============================================================================
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    Copyright (c) 2005-2010 Joel de Guzman
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    Distributed under the Boost Software License, Version 1.0. (See accompanying
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    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#ifndef BOOST_PHOENIX_CORE_IS_ACTOR_HPP
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#define BOOST_PHOENIX_CORE_IS_ACTOR_HPP
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#include <boost/mpl/bool.hpp>
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// Note to Thomas and any future maintainer: please make this as
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// lightweight as possible (as it is right now).
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namespace boost { namespace phoenix
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{
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///////////////////////////////////////////////////////////////////////////////
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//
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//  is_actor<T>
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//
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//      Tests if T is an actor. Evaluates to mpl::true_ or mpl::false_
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//
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///////////////////////////////////////////////////////////////////////////////
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    template <typename Expr>
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    struct actor;
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    template <typename T, typename Enable = void>
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    struct is_actor
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        : mpl::false_
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    {};
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    template <typename T>
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    struct is_actor<T const>
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        : is_actor<T>
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    {};
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    template <typename T>
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    struct is_actor<T &>
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        : is_actor<T>
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    {};
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    template <typename Expr>
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    struct is_actor<actor<Expr> >
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        : mpl::true_
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    {};
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}}
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#endif
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