53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*=============================================================================
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    Copyright (c) 2011 Eric Niebler
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    Distributed under the Boost Software License, Version 1.0. (See accompanying 
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    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#if !defined(BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED)
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#define BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED
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#include <boost/fusion/support/config.hpp>
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#include <boost/mpl/bool.hpp>
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#include <boost/fusion/support/void.hpp>
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#include <boost/fusion/algorithm/iteration/for_each_fwd.hpp>
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#include <boost/fusion/support/segmented_fold_until.hpp>
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namespace boost { namespace fusion { namespace detail
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{
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    template <typename Fun>
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    struct segmented_for_each_fun
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    {
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        BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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        explicit segmented_for_each_fun(Fun const& f)
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          : fun(f)
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        {}
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        Fun const& fun;
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        template <typename Sequence, typename State, typename Context>
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        struct apply
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        {
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            typedef void_ type;
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            typedef mpl::true_ continue_type;
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            BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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            static type call(Sequence& seq, State const&, Context const&, segmented_for_each_fun const& fun)
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            {
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                fusion::for_each(seq, fun.fun);
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                return void_();
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            }
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        };
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    };
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    template <typename Sequence, typename F>
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    BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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    inline void
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    for_each(Sequence& seq, F const& f, mpl::true_) // segmented implementation
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    {
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        fusion::segmented_fold_until(seq, void_(), segmented_for_each_fun<F>(f));
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    }
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}}}
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#endif
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