48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*=============================================================================
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    Copyright (c) 2001-2013 Joel de Guzman
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    Distributed under the Boost Software License, Version 1.0. (See accompanying
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    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#if !defined(FUSION_DEQUE_TIE_01272013_1401)
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#define FUSION_DEQUE_TIE_01272013_1401
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#include <boost/fusion/support/config.hpp>
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#include <boost/fusion/container/deque/deque.hpp>
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#if !defined(BOOST_FUSION_HAS_VARIADIC_DEQUE)
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# include <boost/fusion/container/generation/detail/pp_deque_tie.hpp>
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#else
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///////////////////////////////////////////////////////////////////////////////
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// C++11 variadic interface
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///////////////////////////////////////////////////////////////////////////////
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#include <boost/fusion/support/detail/as_fusion_element.hpp>
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namespace boost { namespace fusion
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{
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    struct void_;
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    namespace result_of
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    {
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        template <typename ...T>
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        struct deque_tie
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        {
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            typedef deque<T&...> type;
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        };
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    }
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    template <typename ...T>
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    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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    inline deque<T&...>
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    deque_tie(T&... arg)
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    {
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        return deque<T&...>(arg...);
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    }
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 }}
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#endif
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#endif
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