45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*=============================================================================
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    Copyright (c) 2014 Kohei Takahashi
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    Distributed under the Boost Software License, Version 1.0. (See accompanying
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    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#ifndef FUSION_VECTOR_TIE_11112014_2302
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#define FUSION_VECTOR_TIE_11112014_2302
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#include <boost/fusion/support/config.hpp>
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#include <boost/fusion/container/vector/detail/config.hpp>
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#if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR)
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# include <boost/fusion/container/generation/detail/pp_vector_tie.hpp>
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#else
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///////////////////////////////////////////////////////////////////////////////
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// C++11 variadic interface
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///////////////////////////////////////////////////////////////////////////////
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namespace boost { namespace fusion
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{
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    namespace result_of
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    {
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        template <typename ...T>
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        struct vector_tie
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        {
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            typedef vector<T&...> type;
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        };
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    }
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    template <typename ...T>
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    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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    inline vector<T&...>
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    vector_tie(T&... arg)
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    {
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        return vector<T&...>(arg...);
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    }
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 }}
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#endif
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#endif
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