74 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
// Boost.Units - A C++ library for zero-overhead dimensional analysis and 
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// unit/quantity manipulation and conversion
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//
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// Copyright (C) 2003-2008 Matthias Christian Schabel
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// Copyright (C) 2008 Steven Watanabe
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_UNITS_UNITS_FWD_HPP
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#define BOOST_UNITS_UNITS_FWD_HPP
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///
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/// \file
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/// \brief Forward declarations of library components.
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/// \details Forward declarations of units library - dimensions, systems, quantity and string components.
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///
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#ifndef BOOST_UNITS_DOXYGEN
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#include <string>
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namespace boost {
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namespace units {
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template<typename T,typename V> struct dim;
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template<typename T> struct is_dim;
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struct dimensionless_type;
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template<class Item,class Next> struct list;
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template<typename Seq> struct make_dimension_list;
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template<class T> struct is_dimensionless;
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template<class S1,class S2> struct is_implicitly_convertible;
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template<class T> struct get_dimension;
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template<class T> struct get_system;
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template<class Y> class absolute;
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template<class Dim,class System, class Enable=void> class unit;
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template<long Base, class Exponent> struct scale;
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template<class BaseUnitTag> struct base_unit_info;
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template<class System> struct dimensionless_unit;
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template<class T> struct is_unit;
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template<class T,class Dim> struct is_unit_of_dimension;
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template<class T,class System> struct is_unit_of_system;
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template<class Unit,class Y = double> class quantity;
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template<class System,class Y> struct dimensionless_quantity;
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template<class T> struct is_quantity;
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template<class T,class Dim> struct is_quantity_of_dimension;
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template<class T,class System> struct is_quantity_of_system;
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template<class From,class To> struct conversion_helper;
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template<class T> std::string to_string(const T&);
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template<class T> std::string name_string(const T&);
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template<class T> std::string symbol_string(const T&);
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template<class T> std::string raw_string(const T&);
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template<class T> std::string typename_string(const T&);
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} // namespace units
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} // namespace boost
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#endif
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#endif // BOOST_UNITS_UNITS_FWD_HPP
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