48 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
//  boost/detail/bitmask.hpp  ------------------------------------------------//
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//  Copyright Beman Dawes 2006
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//  Distributed under the Boost Software License, Version 1.0
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//  http://www.boost.org/LICENSE_1_0.txt
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//  Usage:  enum foo { a=1, b=2, c=4 };
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//          BOOST_BITMASK( foo );
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//
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//          void f( foo arg );
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//          ...
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//          f( a | c );
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#ifndef BOOST_BITMASK_HPP
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#define BOOST_BITMASK_HPP
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#include <boost/cstdint.hpp>
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#define BOOST_BITMASK(Bitmask)                                            \
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                                                                          \
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  inline Bitmask operator| (Bitmask x , Bitmask y )                       \
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  { return static_cast<Bitmask>( static_cast<boost::int_least32_t>(x)     \
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      | static_cast<boost::int_least32_t>(y)); }                          \
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                                                                          \
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  inline Bitmask operator& (Bitmask x , Bitmask y )                       \
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  { return static_cast<Bitmask>( static_cast<boost::int_least32_t>(x)     \
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      & static_cast<boost::int_least32_t>(y)); }                          \
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                                                                          \
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  inline Bitmask operator^ (Bitmask x , Bitmask y )                       \
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  { return static_cast<Bitmask>( static_cast<boost::int_least32_t>(x)     \
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      ^ static_cast<boost::int_least32_t>(y)); }                          \
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                                                                          \
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  inline Bitmask operator~ (Bitmask x )                                   \
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  { return static_cast<Bitmask>(~static_cast<boost::int_least32_t>(x)); } \
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                                                                          \
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  inline Bitmask & operator&=(Bitmask & x , Bitmask y)                    \
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  { x = x & y ; return x ; }                                              \
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                                                                          \
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  inline Bitmask & operator|=(Bitmask & x , Bitmask y)                    \
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  { x = x | y ; return x ; }                                              \
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                                                                          \
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  inline Bitmask & operator^=(Bitmask & x , Bitmask y)                    \
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  { x = x ^ y ; return x ; }                                              
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#endif // BOOST_BITMASK_HPP
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