88 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*=============================================================================
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    Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
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    http://spirit.sourceforge.net/
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  Distributed under the Boost Software License, Version 1.0. (See accompanying
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  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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=============================================================================*/
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#ifndef BOOST_SPIRIT_ACTOR_REF_CONST_REF_CONST_REF_ACTOR_HPP
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#define BOOST_SPIRIT_ACTOR_REF_CONST_REF_CONST_REF_ACTOR_HPP
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#include <boost/spirit/home/classic/namespace.hpp>
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namespace boost { namespace spirit {
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BOOST_SPIRIT_CLASSIC_NAMESPACE_BEGIN
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    ///////////////////////////////////////////////////////////////////////////
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    //  Summary:
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    //  A semantic action policy holder. This holder stores a reference to ref
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    //  , a const reference to value1_ref and a const reference to value2_ref.
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    //  Typically, value1_ref is a key and value2_ref is value for associative
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    //  container operations.
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    //  act methods are feed with ref, value1_ref, value2_ref. The parse result
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    //  is not used by this holder.
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    //
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    //  (This doc uses convention available in actors.hpp)
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    //
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    //  Constructor:
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    //      ...(
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    //          T& ref_,
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    //          Value1T const& value1_ref_,
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    //          Value2T const& value2_ref_ );
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    //      where ref_, value1_ref and value2_ref_ are stored in the holder.
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    //
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    //  Action calls:
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    //      act(ref, value1_ref, value2_ref);
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    //
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    //  () operators: both
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    //
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    ///////////////////////////////////////////////////////////////////////////
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    template<
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        typename T,
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        typename Value1T,
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        typename Value2T,
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        typename ActionT
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    >
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    class ref_const_ref_const_ref_actor : public ActionT
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    {
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    private:
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        T& ref;
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        Value1T const& value1_ref;
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        Value2T const& value2_ref;
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    public:
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        ref_const_ref_const_ref_actor(
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            T& ref_,
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            Value1T const& value1_ref_,
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            Value2T const& value2_ref_
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            )
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        :
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            ref(ref_),
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            value1_ref(value1_ref_),
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            value2_ref(value2_ref_)
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        {}
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        template<typename T2>
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        void operator()(T2 const& /*val*/) const
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        {
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            this->act(ref,value1_ref,value2_ref); // defined in ActionT
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        }
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        template<typename IteratorT>
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            void operator()(
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            IteratorT const& /*first*/,
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            IteratorT const& /*last*/
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            ) const
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        {
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            this->act(ref,value1_ref,value2_ref); // defined in ActionT
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        }
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    };
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BOOST_SPIRIT_CLASSIC_NAMESPACE_END
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}}
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#endif
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