57 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			57 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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								/*=============================================================================
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								    Copyright (c) 2011 Eric Niebler
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								    Distributed under the Boost Software License, Version 1.0. (See accompanying
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								    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								==============================================================================*/
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								#ifndef BOOST_FUSION_ALGORITHM_ITERATION_FOLD_FWD_HPP
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								#define BOOST_FUSION_ALGORITHM_ITERATION_FOLD_FWD_HPP
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								namespace boost { namespace fusion
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								{
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								    namespace result_of
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								    {
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								        template<typename Seq, typename State, typename F>
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								        struct fold;
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								    }
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								    template<typename Seq, typename State, typename F>
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								    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								    inline typename result_of::fold<
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								        Seq
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								      , State const
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								      , F
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								    >::type
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								    fold(Seq& seq, State const& state, F f);
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								    template<typename Seq, typename State, typename F>
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								    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								    inline typename result_of::fold<
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								        Seq const
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								      , State const
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								      , F
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								    >::type
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								    fold(Seq const& seq, State const& state, F f);
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								    template<typename Seq, typename State, typename F>
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								    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								    inline typename result_of::fold<
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								        Seq
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								      , State
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								      , F
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								    >::type
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								    fold(Seq& seq, State& state, F f);
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								    template<typename Seq, typename State, typename F>
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								    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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								    inline typename result_of::fold<
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								        Seq const
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								      , State
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								      , F
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								    >::type
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								    fold(Seq const& seq, State& state, F f);
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								}}
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								#endif
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